people playing rock paper scissor game
Photo by Pavel Danilyuk on Pexels.com

Importamos la función randint de la librería random.
Creamos una lista llamada t con las diferentes opciones (Rock, Paper, Scissors)
Creamos una variable para almacenar la jugada el ordenador (computer) y la del jugador (player).
A player le asignamos un valor aleatorio de la lista y a player le damos el valor ‘False‘.

from random import randint
#create a list of play options
t = ["Rock", "Paper", "Scissors"]
#assign a random play to the computer
computer = t[randint(0,2)]
#set player to False
player = False

Bucle: todos los juegos tienen un bucle que se mantiene mientras dura la partida. en este juego la partida no termina nunca.

while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")

Lógica del juego

while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
        else:
            print("You win!", player, "smashes", computer)
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
        else:
            print("You win!", player, "covers", computer)
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
        else:
            print("You win!", player, "cut", computer)
    else:
        print("That's not a valid play. Check your spelling!")
    #player was set to True, but we want it to be False so the loop continues
    player = False
    computer = t[randint(0,2)]

Código completo

from random import randint

#create a list of play options
t = ["Rock", "Paper", "Scissors"]

#assign a random play to the computer
computer = t[randint(0,2)]

#set player to False
player = False

while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
        else:
            print("You win!", player, "smashes", computer)
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
        else:
            print("You win!", player, "covers", computer)
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
        else:
            print("You win!", player, "cut", computer)
    else:
        print("That's not a valid play. Check your spelling!")
    #player was set to True, but we want it to be False so the loop continues
    player = False
    computer = t[randint(0,2)]

Código original The Hello World Program

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